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1. Pssst. CCP Logibro - in Feedback/Requests [original thread]
Adipem Nothi wrote: Appia Nappia wrote: Your "what if" puts us in the same spot we are in post Alpha - only the basic damp gets you under 1 complex module. Min Scouts aren't the fastest or best hackers because they don't have the option of "...
- by mr musturd - at 2014.06.11 19:02:00
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2. Kinetic Cats in the highslots - in Feedback/Requests [original thread]
No not a good idea.. this would wreck the minmitar while allowing gallente to tank armor and offset the speed penalty with kin cats in the highs
- by mr musturd - at 2014.06.10 22:01:00
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3. Sticky:Nova Knives in Hotfix Alpha - in Feedback/Requests [original thread]
pagl1u M wrote: I have a request and an idea. Request: do not make them OP.just no! None here wants to see everyone usino them just because they are OP. Babysteps is the way to go. IDEA: Maybe this is a stupid idea but...what if you give us t...
- by mr musturd - at 2014.06.09 12:19:00
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4. Sticky:Nova Knives in Hotfix Alpha - in Feedback/Requests [original thread]
Adipem Nothi wrote: Ghost Kaisar wrote: You guys really should hold a small tournament to name the Officer Knives. The guy who wins gets his name on the Weapon ... I much prefer Mollerz suggestion: Name them after the merc with the most...
- by mr musturd - at 2014.06.09 04:54:00
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5. Sticky:Nova Knives in Hotfix Alpha - in Feedback/Requests [original thread]
Aeon Amadi wrote: CCP Logibro wrote: Oh, and I forgot to mention. If I were to make some officer Nova Knives, I would need a name to put on them. Visera's CNF-7 Nova Knives Yanala's LTS-5 Nova Knives For those who don't know, Visera Ya...
- by mr musturd - at 2014.06.07 18:59:00
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6. Sticky:Nova Knives in Hotfix Alpha - in Feedback/Requests [original thread]
CCP Logibro wrote: Oh, and I forgot to mention. If I were to make some officer Nova Knives, I would need a name to put on them. Ill knife duel you for it
- by mr musturd - at 2014.06.07 18:21:00
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7. [Suggestion] Nova Knives... [Feedback] - in Feedback/Requests [original thread]
Sir Dukey wrote: Please let us sprint for Nova Knives. It's so annoying trying to charge knife someone trying to walk behind a sprinting enemy. STD- can sprint for 5 seconds with 5 second sprint recharge... This means that you charge knives, ...
- by mr musturd - at 2014.06.06 23:54:00
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8. Sticky:Nova Knives in Hotfix Alpha - in Feedback/Requests [original thread]
CCP Logibro wrote: Alright, due to me actually looking into this a bit more I've actually found a few other things I would like to try tweaking before reducing backwards movement speed (which does on second thought have a much wider impact acro...
- by mr musturd - at 2014.06.06 23:27:00
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9. Sticky:Nova Knives in Hotfix Alpha - in Feedback/Requests [original thread]
Never ever ever allow a sprint while charged mechanic the only thing they need is the same aim assistance that the melee uses and possibly a very small range increase NOT a lunge mechanic. But seriously sprint while charge is one sure way to make ...
- by mr musturd - at 2014.06.06 23:21:00
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10. [Feedback] Gallente scouts - in Feedback/Requests [original thread]
Cyrius Li-Moody wrote: Starfire Revo wrote: Cyrius Li-Moody wrote: The only way they'll make dampening less important is if they nerf the hell out of the tacnet. Meaning no more chevron wallhacks. No more showing what direction you're fac...
- by mr musturd - at 2014.05.23 10:45:00
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11. Sticky:[Feedback] Hotfix Alpha - in Feedback/Requests [original thread]
minmitar scout will be screwed with the changes to the cloak as is now a minmitar needs 2 complex damps and the damp from the cloak to hide from a cal scout with 2 precision mods, minmitar is already the weakest scout and you are forcing it to use...
- by mr musturd - at 2014.05.23 09:53:00
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12. [feedback] Gallente scout nerf (please don't let this happen CCP) - in Feedback/Requests [original thread]
Umm gal scout still gets to keep the 5% reduction to profile when minny loses that it will be lit up on almost every scanner out there IMO minny scouts are the ones that should be flipping out
- by mr musturd - at 2014.01.09 15:16:00
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13. Please bring the minmatar scout up to speed with the currant game - in Feedback/Requests [original thread]
Melchiah ARANeAE wrote: Counter proposal. Change the Minmatar scout bonus to a 3% increase to movement and sprint speed so they can actually catch up with back-pedaling medium frames and keeping the lows open for profile damps and Cardiac Regul...
- by mr musturd - at 2013.11.26 17:00:00
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14. Nova Knife chase solution - in Feedback/Requests [original thread]
Eric Del Carlo wrote: mr musturd wrote: Eric Del Carlo wrote: That sounds like a good solution, but to me the biggest issue knifers face is scanners. You and I both know that flanking enemies is almost impossible if they can spot you on t...
- by mr musturd - at 2013.11.26 07:27:00
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15. Nova Knife chase solution - in Feedback/Requests [original thread]
Niuvo wrote: Eric Del Carlo wrote: That sounds like a good solution, but to me the biggest issue knifers face is scanners. You and I both know that flanking enemies is almost impossible if they can spot you on their scanner and proceed to mo...
- by mr musturd - at 2013.11.26 07:19:00
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16. Nova Knife chase solution - in Feedback/Requests [original thread]
Eric Del Carlo wrote: That sounds like a good solution, but to me the biggest issue knifers face is scanners. You and I both know that flanking enemies is almost impossible if they can spot you on their scanner and proceed to mow you down with ...
- by mr musturd - at 2013.11.26 07:13:00
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17. Nova Knife chase solution - in Feedback/Requests [original thread]
Oswald Rehnquist wrote: They made a list of 4 knives, meaning I would assume functions would be divided between the four 1) Caldari knives charge 2) Amarr knives lunge 3) Minmatar knives don't interrupt running 4) Gal knives make people lau...
- by mr musturd - at 2013.11.26 06:48:00
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18. Nova Knife chase solution - in Feedback/Requests [original thread]
i propose instead of adding a lunge or a charge while sprinting mechanic which imo would be slightly OP why not allow the quick slash attack to not interupt the sprint it should be fairly easy to implement and would reduce the amount of chasing ne...
- by mr musturd - at 2013.11.26 06:06:00
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